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Completed

NCT Number: NCT06750900

Visual Feedback Manipulation in Virtual Reality Alters Extension-evoked Pain Perception in Chronic LBP

This study investigates the potential to modify movement-evoked pain in individuals with chronic low back pain (LBP) by manipulating visual proprioceptive feedback through virtual reality (VR). Fifty patients with non-specific chronic LBP are planned to participate. Participants perform lumbar spine extension until pain onset under three conditions: accurate visual feedback (control), feedback showing 10% less movement (E-), and feedback showing 10% more movement (E+). Lumbar range of motion (ROM) is measured using a 3-space Fastrack motion analysis system. The study also explores whether individuals with higher pain levels, kinesiophobia, disability, or catastrophising are more susceptible to VR feedback manipulation. Pain thresholds, pain intensity, kinesiophobia, disability, and catastrophising levels are assessed.

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Key information

Age range

18 year–65 year

Sex eligibility

All sexes

Study type

Observational

Primary location

Arnau de Vilanova Hospital

Valencia, 46015, Spain

About this study

This study explores the potential to influence movement-evoked pain in individuals with chronic low back pain (LBP) by altering visual proprioceptive feedback using virtual reality (VR). The researchers aim to understand whether manipulating visual feedback can change pain perception and movement behavior. A total of 50 patients with non-specific chronic LBP are expected to participate.

Participants will perform lumbar spine extension movements until the point of pain onset under three experimental conditions: (1) without virtual reality (control); (2) underestimated movement feedback (E-), where the VR shows 10% less movement than performed; and (3) overestimated movement feedback (E+), where the VR depicts 10% more movement than performed. These manipulations aim to investigate how changes in perceived movement affect pain perception and range of motion.

The lumbar range of motion (ROM) is objectively measured using a 3-space Fastrack motion analysis system to ensure precise tracking of physical movements. Additionally, the study examines whether psychological factors, such as pain intensity, kinesiophobia (fear of movement), disability, and catastrophising (exaggerated negative mental set about pain), influence susceptibility to VR feedback manipulation.

To provide a comprehensive assessment, participants' pain thresholds, pain intensity levels, kinesiophobia, disability, and catastrophising tendencies are measured through validated tools. By combining physical and psychological evaluations, the study aims to identify potential subgroups of patients who might benefit most from VR-based interventions and shed light on the mechanisms through which visual feedback alters pain perception and movement behavior in chronic LB

Who can participate

Healthy volunteers accepted: No

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • Participants of both sexes.
  • Aged between 18 and 65 years.
  • Diagnosed with non-specific chronic low back pain (according to the European COST B13 guidelines).
  • Presence of lumbar extension limitation.

Exclusion criteria

  • Diagnosis of a spinal tumor.
  • Presence of a spinal infection or fracture.
  • Diagnosed systemic diseases.
  • Diagnosis of fibromyalgia.
  • Presence of cauda equina syndrome.
  • History of prior spinal surgery.
  • Musculoskeletal injuries of the lower extremities (including: sciatica; radiating pain in the lower extremities; symptoms of numbness or weakness in the lower extremities)

Treatment and study plan

NORMAL CONDITION

Other

They perform 3 lumbar extensions until the onset of pain without virtual reality

UNDERSTATED CONDITION

Other

They perform 3 lumbar extensions until the onset of pain using the virtual reality. In this condition, they feel that they are moving a 10%less than they are really moving.

OVERSTATED CONDITION

Other

They perform 3 lumbar extensions until the onset of pain using the virtual reality. In this condition, they feel that they are moving a 10% more than they are really moving.

Primary outcomes

  1. MOVEMENT EVOKED PAIN THRESHOLD

    Time frame: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

    The maximum lumbar range of movement without pain was measured in each condition using a 3-Space Fastrack motion analysis system.

  2. Pain Intensity

    Time frame: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

    The pain intensity perceived by participants is measured using the Numeric Pain Rating Scale (NPRS-11)

Secondary outcomes

  1. Fear of movement

    Time frame: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

    The investigators will use the reliable and validated Spanish version of the Tampa Scale for Kinesiophobia (TSK), which consists of 11 independent phrases rated on a 4-point scale (1 = totally disagree to 4 = totally agree). Higher scores indicate higher levels of fear of movement.

  2. Catastrophizing

    Time frame: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

    The validated Spanish version of the Pain Catastrophizing Scale (PCS) will be applied, which has demonstrated internal consistency, test-retest reliability, and sensitivity to change. The PCS comprises 13 items rated on a 5-point scale from 0 (never) to 4 (always) that measure 3 components of catastrophising: rumination, magnification, and helplessness. Higher scores indicate greater pain-related catastrophising.

  3. Disability

    Time frame: Baseline (pre-intervention) and immediately post-intervention (at 50 minutes).

    The degree of disability is measured using the validated and reliable Spanish version of the Roland-Morris Questionnaire (RMQ), which consists of 24 items whose scores range from 0 (no disability) to 24 (maximum disability)

Sponsors and collaborators

Lead sponsor

Cardenal Herrera University

Other

Registry information

Official study title

Visual Feedback Manipulation in Virtual Reality Alters Movement-evoked Pain Perception in Chronic Low Back Pain

Acronym: CLEVER BODY

Important dates

Study start
2024
Primary completion
2024
Study completion
2025
First posted
Dec 27, 2024
Registry last updated
Feb 11, 2025

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.

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