Behavioral: Simple cognitive task
OtherA memory reactivation cue followed by playing the computer game "Tetris"
NCT Number: NCT04186962
The purpose of this study is to examine the acceptability and feasibility of a brief behavioural intervention involving Tetris gameplay to prevent intrusive traumatic memories in parents after paediatric intensive care. The present acceptability and feasibility study seeks to answer the following questions: (1) Is this intervention acceptable to parents whose children have been admitted to PICU, (2) how practical is it to deliver the intervention in this setting, (3) willingness of hospital staff to be involved in the recruitment of participants, (4) after having taken part in the intervention themselves would parents have been willing to consent to their child taking part in the intervention, and (5) discover any challenges or barriers in carrying out this study. Furthermore, this study aims to estimate recruitment, withdrawal and dropout rate, in order to act as a preliminary test of the effect of the intervention and inform sample size estimation. The findings from this study will inform the design of a randomised control trial.
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Notify Me18 year and older
All sexes
Interventional
Not applicable
Royal Belfast Hospital for Sick Children, Belfast, United Kingdom
Healthy volunteers accepted: Yes
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
A memory reactivation cue followed by playing the computer game "Tetris"
Time frame: Flashback Record will be returned to a researcher at one week follow-up
The primary outcome will be the number of times a participant experiences intrusive traumatic memories related to PICU and/or the events leading to their child's admission to PICU. This will be measured using a daily pen-and-paper diary in which participants will record the occurrence of intrusive memories in everyday life for one week, starting on the day after the participant completes baseline assessment (Day 1) and completed for seven days
Time frame: One week and one month follow-up
This is a self-report measure of common distressing reactions to trauma; it is comprised of three subscales, namely, intrusions, avoidance, and hyperarousal.
Time frame: One week and one month follow-up
This is a 21-item parent-report measure that assess common behaviours in young children, between 2-10 years of age, after a traumatic event.
Time frame: One week and one month follow-up
This is a parent-report measure - Cries-13-PV.
Time frame: One week and one month follow-up
This is a self-report questionnaire which measures anxiety and depression symptoms
Time frame: Between one week and one month follow-up.
The interview is to gain an understanding of participants views regarding being involved in the study and taking part in the intervention.
King's College London
Other
A Brief Intervention Involving Tetris Gameplay to Prevent Intrusive Traumatic Memories in Parents After Paediatric Intensive Care: A Feasibility Study.
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