Department of Circulation and Medical Imaging
Trondheim, 7491, Norway
NCT Number: NCT03513380
The purpose of this project is to assess if playing a newly developed videogame that require physical activity (e.g. exergame) can lead to health benefits. The project will include 50 adult participants that are not particularly physically active. They will be randomized into two groups where one group will be given free access to the exergame for 6 months. The physical fitness (maximal oxygen consumption), blood markers of cardiometabolic health and body composition of the subjects will be tested before, mid-ways and after the intervention period. Also, the participants gaming frequency will be registered throughout the 6-month period. Aim of this study is to investigate if access to this game can provide health benefits for individuals who are not motivated to take part in regular physical activity.
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Notify Me18 year and older
All sexes
Interventional
Not applicable
Trondheim, 7491, Norway
Healthy volunteers accepted: No
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
free access to the exergame PedalTanks during 6 months
Other names: PlayPulse, PedalTanks
Time frame: 3 months
Time frame: 6 months
Time frame: 3 and 6 months
Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period, 3-months and 6-months.
Time frame: 3 and 6 months
Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period, 3-months and 6-months.
Time frame: 3 and 6 months
Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period, 3-months and 6-months.
Time frame: 3 and 6 months
Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period, 3-months and 6-months.
Time frame: 3 and 6 months
Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period, 3-months and 6-months.
Time frame: 3 and 6 months
Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period, 3-months and 6-months.
Time frame: 3 and 6 months
Measured by activity monitors (SenseWear Armband) which participants will wear for one week at start of intervention period, 3-months and 6-months.
Time frame: 3 and 6 months
Body composition assessed using bioelectrical impedance analysis (InBody 720)
Time frame: 3 and 6 months
Time frame: 6 months
Time frame: 6 months
Time frame: 6 months
Time frame: 6 months
Norwegian University of Science and Technology
Other
Motivational High Intensity Training Through a Cutting-edge Gaming Platform. A Randomised, Controlled Trial
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View the official ClinicalTrials.gov record (opens in a new tab)This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.
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