South Valley University, Faculty of Physical Therapy
Qina, 83523, Egypt
NCT Number: NCT04533789
The children with hemiplegic cerebral palsy had a longer gait cycle, slower walking speed, and longer support phase than did the healthy children. The support phase was longer than the swing phase in the children with hemiplegic cerebral palsy
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Notify Me7 year–9 year
All sexes
Interventional
Not applicable
Qina, 83523, Egypt
This research aims to evaluate the effect of virtual reality (VR) games on balance recovery of children with cerebral palsy (CP) by quantitatively synthesizing the existing literature, and to further determine the impact of VR game intervention (the duration of each intervention, intervention frequency, intervention cycle, and total intervention time) on the balance recovery of children with CP.
A high-intensity task-oriented training programme designed to improve hemiplegic gait and physical fitness was feasible in the present study and the effectiveness exceeds a low intensity physiotherapy-programme in terms of gait speed and walking capacity in hemiplegic cp. In a future study, seems appropriate to additionally use measures to evaluate physical fitness and energy expenditure while walking.
Healthy volunteers accepted: No
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
strengthening muscles of upper and lower limbs, balancing exercise, gait training in open environment, stretching for elbow flexors and forearm pronators,lower limb hip flexors and knee extensor and ankle dorsiflexors
Time frame: cadence assessed at day 0.
number of steps in each min.
Time frame: cadence assessed at day 90.
number of steps in each min.
Time frame: step length assessed at day 0.
distance between the point of initial contact of one foot and the point of initial contact of the opposite foot (cm)
Time frame: step length assessed at day 90.
distance between the point of initial contact of one foot and the point of initial contact of the opposite foot (cm)
Time frame: stride length assessed at day 0.
the distance from the toe of right foot (starting position) to the toe of right foot (ending position), or the heel of right foot (starting position) to the heel of right foot (ending position). (cm)
Time frame: stride length assessed at day 90.
the distance from the toe of right foot (starting position) to the toe of right foot (ending position), or the heel of right foot (starting position) to the heel of right foot (ending position). (cm)
South Valley University
Other
Wii Sport Games Versus Task-oriented Training on Gait in Children With Unilateral Cerebral Palsy
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