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OpenTrials
Completed

NCT Number: NCT05585905

Virtual Reality in Pediatric Dentistry

Dental Fear and Anxiety is an emotional experiences affecting many children and adolescents which can lead to behavioral problems in the dental setting. The purpose of the proposed study is to investigate the effect of virtual reality on anxiety, behavior, and pain in children undergoing restorative dental procedures. Children enrolled in the study will include patients ages 6-18 who are healthy and require two or more dental sealants (at least one sealant per side). The participants in the study will serve as their own control using a split-mouth cross-over randomized control clinical trial design and will be randomly assigned to receive virtual reality or traditional behavior guidance techniques first during dental sealant placement. The objectives of this study are to explore the associations between the use of virtual reality distraction during dental sealant placement with anxiety based on the change in heart rate, compared with to the control group. This model will include treatment, visit, treatment by visit interaction term as well as a treatment sequence variable. This is a pilot study. Data analyzed will be changed in heart rate between baseline and sealant placement using virtual reality or behavior guidance technique.. No statistical analysis will be conducted except mean and range.

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Key information

Age range

6 year–18 year

Sex eligibility

All sexes

Study type

Interventional

Phase

Not applicable

Primary location

Children's Dental Health Clinic, Long Beach, California, United States

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About this study

This study is a randomized controlled trial with a crossover design. Patients who are visiting the clinic for a comprehensive or periodic dental exam and are found to require two or more dental sealants (at least one sealant per side). The study subjects will include children ages 6-18 who are ASA I or II, as defined by the American Society of Anesthesiologists classification system. The proposed sample size for the study is 40 participants.

The children who are enrolled in the study will serve as both the experimental group and their own control. This is a split mouth design in which children who are enrolled in the study will serve as both the experimental group and their own control. After the child and parent are scheduled for the dental sealant appointment, they will be randomly assigned to receive the virtual reality system as a distraction technique for the first half or the latter half of the appointment (for research purposes). During the time when virtual reality is not used, traditional basic behavior guidance techniques will be used, as is the standard of care.

The virtual reality system being used for research purposes is the RelieVR by Applied VR which includes the goggle headset only. The VR experience will be an immersive experience where the child will interact with the system and navigate their way through a game that will involve bright colors, cartoon-like characters and settings with age-appropriate content. The VR system will be worn for approximately 5-10 minutes during the dental sealant application.

The behavior, and anxiety will be analyzed at specific steps of the procedure including:

  • Baseline (patient sitting in the chair prior to treatment)
  • During sealant placement with Virtual Reality distraction
  • During sealant placement with basic behavior guidance techniques
  • Post Operative (patient sitting upright in chair, 5 minutes after procedure)

The patient's anxiety will be evaluated with a change in heart rate.

Additionally, at the end of each appointment for the duration of the study, the provider will assign the patient a Frankl behavior score 1-5, and record it in the patient's chart, as is the standard of care. The provider will also complete a Healthcare Provider Questionnaire through Qualtrics.

The demographic factors will be collected from the patient's medical chart. The parent will be asked "how many hours of "screen time" (TV, computer, video games, tablet use), would you say that your child is allowed per week?". Parents and patients will also be asked to complete a satisfaction survey post-treatment.

Who can participate

Healthy volunteers accepted: Yes

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • Age 6-18
  • ASA I or II
  • Present to the Herman Ostrow School of Dentistry Pediatric Dental Clinic and Children's Dental Health Clinic at Long Beach Memorial Hospital for an initial or periodic exam, and are determined to require two or more dental sealants (at least one sealant per half mouth)

Exclusion criteria

Children with visual, auditory, or tactile deficits that would interfere with the ability to complete the experimental tasks

  • Children who are unable to tolerate the RelievRx by AppliedVR will be screened after consenting to research participation by trying on the VR goggles and stating that they are comfortable and willing to proceed with wearing them during their dental appointment.
  • Examples of children who may be unable to tolerate the VR goggles may include:
  • Children who wear glasses and are unable to comfortably adjust the system over their glasses
  • Children who experience dizziness, motion sickness or other discomfort during use
  • Children who remove the VR goggles prior to dental sealant application
  • Children who require pharmacological means to complete dental treatment (nitrous oxide, sedative drugs or general anesthesia)
  • Children with a significant medical history of seizure disorders as flickering from devices can trigger epileptic episodes.
  • Children with developmental disabilities
  • Children with a psychiatric disorder, organic brain syndrome, mental retardation, or other known cognitive/neurological disorders
  • Children that are not English or Spanish speaking

Treatment and study plan

Virtual reality

Device

The VR system will be worn for approximately 5-10 minutes during dental sealant application

Basic Behavior Guidance Techniques

Behavioral

Basic behavior guidance techniques will be used as a distraction technique when the VR system is not used during the dental sealant application

Primary outcomes

  1. Beats Per Minute Change With VR

    Time frame: Time from is from baseline until sealant placement with VR

    Behavior and anxiety measured by changed in heart rate were scored at baseline and during sealant placement with virtual reality

  2. Beats Per Minute Change With BBG

    Time frame: Time from is from baseline until sealant placement with BBG

    Behavior and anxiety measured by changed in heart rate were scored at baseline and during sealant placement with basic behavior guidance.

Sponsors and collaborators

Lead sponsor

University of Southern California

Other

Registry information

Official study title

The Effect of Virtual Reality on the Behavior of Pediatric Dental Patients During Dental Sealant Application.

Important dates

Study start
2023
Primary completion
2024
Study completion
2024
First posted
Oct 19, 2022
Registry last updated
May 18, 2026

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.

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