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NCT Number: NCT06449495

Virtual Reality for Pediatric Motor Rehabilitation.

Balance and coordination disorders limit the achievement of autonomy in movement and activities of daily living in pediatric population. There are several systems that can be used to treat balance and coordination disorders and those that use virtual reality, such as NIRVANA, are becoming increasingly popular. The primary objective of this post-market clinical investigation is to evaluate the efficacy of the semi-immersive virtual reality platform NIRVANA (BTS Bioengineering), in accordance with the protocol defined at IRCCS Medea in Bosisio Parini, in children with balance and coordination disorders on both motor function and cognitive processes that are indirectly stimulated.

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Key information

Age range

4 year–17 year

Sex eligibility

All sexes

Study type

Interventional

Phase

Not applicable

Primary location

Irccs Eugenio Medea, Bosisio Parini, Lecco, Italy

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About this study

Balance and coordination disorders limit the achievement of autonomy in movement and activities of daily living.

Among the various conditions commonly associated with balance and gait deficits in the pediatric population, neurological diseases represent an important subgroup, as do neurodevelopmental disorders. Children with balance and coordination problems typically have difficulty walking independently and manifest a gait characterized by an enlarged base of support and are generally prone to frequent falls.

Coordination deficits also result in a reduction in the fluidity of functional gestures with a consequent negative impact on quality of life.

Not only that, in the presence of the above-mentioned problems, psycho-motor retardation is also often evident in children, consequently presenting cognitive, relational and learning problems as well.

There are several systems that can be used to treat balance and coordination disorders; in particular, those that use virtual reality systems such as NIRVANA are becoming increasingly popular. This device has been used in subjects with neurological disorders (Stroke, Parkinson's, and Multiple Sclerosis) with good results in both motor and visuocognitive areas. To date there are still few studies of this device in the pediatric setting, although its effectiveness in both autism spectrum disorders and global developmental delays is beginning to be explored.

The primary objective of this post-market clinical investigation is to evaluate the efficacy, in the context of its intended use, of the semi-immersive virtual reality platform NIRVANA (BTS Bioengineering), in accordance with the protocol defined at IRCCS Medea in Bosisio Parini, in children with balance and coordination disorders on both motor function and cognitive processes that are indirectly stimulated. Additional objective is to confirm the safety of the device, with the possibility of detecting any emerging risks with respect to expected performance. Secondary objective is to identify guidelines for use in clinical practice of the NIRVANA device with respect to pediatric populations undergoing treatment. Patients undergo a combined rehabilitation treatment consisting of 20 sessions with Nirvana and 20 sessions of physiotherapy (age >7aa) or psychomotor therapy (age <=7aa) over four weeks for a total of 40 sessions. The same subjects undergo clinical-functional assessments before and at the end of treatment:

  • Stabilometry to assess balance with defined protocol on GAIT (BTS) platforms
  • GMFM-88 o PBerg
  • Continuous Performance Test (CPT or KCPT) sustained attention assessment test.

Who can participate

Healthy volunteers accepted: No

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • balance or coordination disorders of different etiology: tumor, post-traumatic, neurodegenerative, syndromic, congenital, or associated with neurodevelopmental delay. - - - age between 4 and 17 years
  • independent ambulation
  • ability to understand simple verbal instructions.

Exclusion criteria

  • adult
  • wheelchair-bound
  • major cognitive and behavioural problems.

Treatment and study plan

NIRVANA

Device

NIRVANA is a medical device using semi-immersive virtual reality for motor and cognitive neuro-rehabilitation.

NIRVANA creates a "sensory room" where the patient can have an immersive and stimulating experience by interacting directly with different realistic scenarios. The system creates different scenarios on the wall or floor, and the patient interacts with the stimuli provided. A motion-analysis device detects the patient's behavior and based on the projected environment provides highly stimulating and rehabilitative audiovisual feedback with full whole-body immersion. The system is preconfigured with a series of exercises, which can be customized based on different types of patients, intervening on the level of difficulty, speed of execution and sensitive area of the projection.

Primary outcomes

  1. Stabilometry with force platforms

    Time frame: T0(pre-training),T1 (after 4 weeks of training)

    Evaluation of static balance

  2. Gross Motor Function Measure-88 (GMFM-88)

    Time frame: T0(pre-training),T1 (after 4 weeks of training)

    Evaluation of the motricity

  3. Pediatric Berg Balance Scale (PBBS)

    Time frame: T0(pre-training),T1 (after 4 weeks of training)

    Functional balance

Secondary outcomes

  1. Continuous Performance Test (CPT or KCPT)

    Time frame: T0(pre-training),T1 (after 4 weeks of training)

    Test for substained attention

Study contacts

Contact information is provided by the study sponsor or research team.

ELEONORA DIELLA, PHYSIOTHERAPIST

CONTACT

[email protected]

3286859456

Sponsors and collaborators

Lead sponsor

IRCCS Eugenio Medea

Other

Registry information

Official study title

Treatment of Balance and Coordination Disorders in the Pediatric Population With the Virtual Reality System Nirvana.

Important dates

Study start
2012
Primary completion
2027
Study completion
2027
First posted
Jun 10, 2024
Registry last updated
Jul 9, 2024

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.

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