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Completed

NCT Number: NCT07672353

Virtual Reality-Based Integrative Simulation Nursing Home Visit

This study aims to evaluate the effectiveness of a virtual reality-based integrative simulation training program in enhancing psychometric competence among nursing students during interactive community nursing home visits. The study will involve nursing students who will participate in a virtual reality educational intervention designed to improve their knowledge, practical skills, attitudes, and psychomotor competence related to community nursing home visits. Outcomes will include changes in knowledge, skills, attitudes, psychomotor competence, usability of the system, and participant satisfaction before and after the intervention.

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Key information

Conditions

Age range

18 year–65 year

Sex eligibility

All sexes

Study type

Interventional

Phase

Not applicable

Primary location

Al zaytoonah University

Amman, 00000, Jordan

About this study

This study is designed to assess the effect of a virtual reality-based integrative simulation program on psychometric competence in interactive community nursing home visits among nursing students. Community-based nursing education requires students to develop adequate knowledge, psychomotor skills, communication abilities, and professional attitudes to safely and effectively provide care in home and community settings. Traditional training approaches may not fully prepare students for the complexity of real-life nursing home visits, particularly in situations that require interaction, decision-making, and psychomotor performance in a realistic but safe learning environment.

Virtual reality-based simulation has emerged as an innovative educational strategy that offers immersive, interactive, and standardized learning experiences. It allows learners to practice clinical and communication skills repeatedly in a controlled environment without risk to patients. Therefore, this study will investigate whether a virtual reality-based integrative simulation can improve nursing students' competence related to interactive community nursing home visits.

The study will use a pre-test/post-test design to evaluate the effectiveness of the intervention. Participants will receive virtual reality-based training focused on community nursing home visit scenarios. Data will be collected before and after the intervention using structured assessment tools that measure knowledge, practical skills, attitudes, and psychomotor competence. Additional measures will include system usability and participant satisfaction with the training program.

The primary purpose of the study is to determine whether the virtual reality-based intervention improves psychometric competence in nursing home visit practice. The findings of this study may contribute to the development of innovative nursing education strategies and support the integration of virtual reality simulation into community health nursing training programs.

Who can participate

Healthy volunteers accepted: Yes

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • 18-25

Exclusion criteria

  • students with severe vision problems (e.g., myopia) or conditions that contraindicated participation due to safety concerns related to VR

Treatment and study plan

VR (VR-Control)

Other

Participants in the intervention group will receive a virtual reality-based integrative simulation training program designed to enhance psychometric competence during interactive community nursing home visits. The training will provide immersive, scenario-based learning experiences that simulate home visit situations and allow participants to practice assessment, communication, decision-making, and psychomotor nursing skills in a safe and controlled virtual environment. The intervention is intended to improve knowledge, practical skills, attitudes, and psychomotor competence related to community health nursing home visits.

Other names: Simulation

Primary outcomes

  1. Change in Psychomotor Competence Score Assessed by the Psychomotor Competence Questionnaire (PCQ)

    Time frame: Baseline and 8 weeks post-intervention

    Psychomotor Competence Questionnaire (PCQ), a 15-item questionnaire developed based on Simpson's Psychomotor Learning Taxonomy. The PCQ evaluates five domains: accuracy of skill performance, motor coordination and control, speed and efficiency of performance, confidence and independence, and transferability of skills to the clinical setting. Each item is rated on a 5-point Likert scale ranging from 1 (strongly disagree) to 5 (strongly agree). Total scores range from 15 to 75, with higher scores indicating greater psychomotor competence.

Sponsors and collaborators

Lead sponsor

Al-Zaytoonah University of Jordan

Other

Registry information

Official study title

Virtual Reality-Based Integrative Simulation: A Novel Approach to Enhancing Psychomotor Competence in Interactive Community Nursing Home Visit

Acronym: Virtual

Important dates

Study start
2026
Primary completion
2026
Study completion
2026
First posted
Jun 26, 2026
Registry last updated
Jun 30, 2026

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.

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