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OpenTrials
Completed

NCT Number: NCT02122354

Triggers and Responses to Simulator Sickness in Videogame Players

The objective of this research is the accumulation of gameplay data and simulator sickness background surveys for trend analysis, and individual simulator sickness trigger factor analysis for the test subjects involved. Rather than isolating specific variables for hypothesis formulation, this study will be attempting to collect an array of data that is a) both qualitative and quantitative, and b) observational and test subject-reported. The final results will consist of a list of possible trigger factors to avoid for individual subjects, and metrics showing the directional tendencies of players depending on the severity of their symptoms at the time.

The overall goal of this research is to better understand factors that contribute to simulator sickness, both in who it affects and why some gameplay experiences may cause it more than others. Operating from the basic assumption that the way a player moves through an environment affects how quickly that player gets sick, we will primarily be gathering data on how the player moves through the digital space and whether that behavior changes once they begin to feel sick.

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Key information

Conditions

Age range

18 year and older

Sex eligibility

All sexes

Study type

Interventional

Phase

Not applicable

Primary location

University of Southern California

Los Angeles, California, 90089, United States

Who can participate

Healthy volunteers accepted: Yes

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • Survey participants should have some experience with playing videogames or similar interactive simulations on 2D displays.
  • At least one-half of research participants should have experienced simulator sickness at some point in recent memory (within the past year) in response to a simulated experience.

Exclusion criteria

  • Players under 18 will be excluded from participating in the experimental portion of the project.
  • manual dexterity deficit or inability to use the gameplay interface
  • Non-English speakers
  • Acute state of illness.

Treatment and study plan

"Hide and Seek" videogame

Behavioral

Primary outcomes

  1. Survey of triggers to simulator sickness in videogame players (global)

    Time frame: Baseline

    One-time questionnaire collecting demographic data, types of games participants play and any symptoms game players may have experienced in the past from up to 100 participants. This is a multiple choice tool created by the investigator.

Secondary outcomes

  1. Survey of responses to simulator sickness in videogame players (global)

    Time frame: Baseline

    One-time questionnaire self-reported responses to simulator sickness for up to 100 participants. This is a multiple choice tool created by the investigator.

  2. Real-time player responses to simulator sickness

    Time frame: During intervention

    Automated real-time in-game behavior data collection of up to to 30 minutes of game play. Specifically, directional movement up until simulator sickness onset, changes in movement behavior before and after sickness onset, first symptoms and time until onset. 10 participants will be selected for exposure to the intervention post-enrollment.

Other outcomes

  1. Post-play simulator sickness rating

    Time frame: Post-exposure to intervention

    This is a questionnaire created by the investigator to rate simulator sickness induced by the intervention, compare it to other instances of simulator sickness and enumerate symptoms. Administered immediately after play.

Sponsors and collaborators

Lead sponsor

University of Southern California

Other

Registry information

Official study title

Data Collection and Analysis on Simulator Sickness Case Parameters in Susceptible Videogame Players

Important dates

Study start
2014
Primary completion
2014
Study completion
2014
First posted
Apr 24, 2014
Registry last updated
Apr 6, 2022

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.