Université de Montréal
Montreal, Quebec, H3N 1X7, Canada
NCT Number: NCT03759145
Stroke is a leading cause of death and disability worldwide.Hemiplegia, weakness of one side of the body, is a common consequence of stroke that can lead to significant functional impairments. Loss of arm function occurs in up to 85% of stroke survivors. The impact of arm-related limitations on activities of daily living, leisure activities or work is significant as the arm plays a central role in a person's life from the ability to perform basic activities of daily life to carrying out family and social roles. Guidelines indicate that rehabilitation can improve upper extremity (UE) motor control and functional status post stroke. Virtual reality (VR) and computer games are recent technologies that, as they become more accessible and affordable,are increasingly being used in rehabilitation to allow patients to engage in repetitive practice of specific tasks. A number of published reviews and meta-analyses have examined the use of VR and video games for post-stroke rehabilitation, focusing on or including UE rehabilitation. The authors agree that there is limited but promising findings that VR and video-games, when combined with traditional rehabilitation, have a positive impact on recovery post-stroke.
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Notify Me18 year and older
All sexes
Interventional
Not applicable
Montreal, Quebec, H3N 1X7, Canada
The goal of the study is to assess the feasibility, safety, and acceptability of the Jintronix system, as well as provide preliminary evidence regarding the clinical efficacy for post-stroke rehabilitation.This is a pilot parallel randomised single-blinded controlled trial, with patients who have had a stroke randomly allocated to one of two groups: (1) usual rehabilitation services and additional training with Jintronix system (treatment group) or (2) usual rehabilitation services only (control group).
Healthy volunteers accepted: No
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
Participants use exergame with the therapist in the rehabilitation center. Several games are available, the therapist adjusts the choice of game and level of difficulty according to the participant's abilities and interests.
participants continued their planned rehabilitation sessions
Time frame: 4 week period
number of sessions the participant used the system during the study period
Time frame: 4 week period (ongoing)
the average duration of sessions (minutes)
Time frame: 4 week period (ongoing)
time during the sessions that the therapist spent assisting the participant (minutes)
Time frame: 4 week period (ongoing)
the time spent on each exergame (minutes)
Time frame: 4 week period (ongoing)
occurrence of adverse events such as falls, motion sickness, dizziness and headaches
Time frame: 4 week period (ongoing)
exertion after playing the exergame reported using the Borg Exertion Scale
Time frame: 4 week period (ongoing)
pain after playing the exergame reported using visual analog scale 0-10, 0 is no pain, 10 is the worse pain imaginable.
Time frame: 4 week period (per-post)
Stroke Impact Scale is a questionnaire of the impact that the stroke is having on function, mood, emotional status, total score 0-100, with with higher scores indicating better self-reported health.
Time frame: 4 week period (per-post)
The Motor Activity Log is a questionnaire that the participant completes reporting how much the impaired upper limb is used for various daily tasks, each task is scored from 0-5 (ordinal scale, 0=do not use arm - 6=use as much as before), total score is mean of the scores.
Time frame: 4 week period (per-post)
upper limb function is assessed using the box and block test where participants are timed while picking up and placing wooden cubes
Time frame: 4 week period (per-post)
Upper limb motor control is assessed using a valid and reliable outcome, measure consisting of tasks to be performed by the participant, scores between 0-66, higher scores indicating better motor control.
Université de Montréal
Other
The Jintronix Interactive System for Upper Extremity Rehabilitation Training Post Stroke: A Pilot Study
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View the official ClinicalTrials.gov record (opens in a new tab)This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.
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