The University of Texas Health Science Center at Houston
Houston, Texas, 77030, United States
NCT Number: NCT05672628
The purpose of this study is to test the (a) feasibility, (b) usability, and (c) acceptability of using the Oculus Virtual Reality (VR) for chronic stroke survivors who have mild-moderate cognitive and unilateral arm impairment to administer upper extremity and cognitive rehabilitation, to calculate the change in upper extremity and cognition scores on standardized measurements per standard of care and to qualitatively explore the impact of engaging caregivers in supporting the stroke survivor's rehabilitation and the impact of this engagement on the stroke survivor and caregiver dyad using semi-structured interviews.
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Notify Me18 year and older
All sexes
Interventional
Not applicable
Houston, Texas, 77030, United States
Healthy volunteers accepted: No
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
During the first visit, the Oculus headset will be placed on the stroke survivor's head and demonstrate how to use the headset. participant will be then allowed to play a game using the hand controllers for up to 30 minutes. Finally, a copy of exercises for their home rehabilitation program will be provided. During the next rehabilitation visits, a trained research assistant will guide the stroke survivor with using the gaming headset. The session will be stopped every 20 minutes to make sure that the stroke survivor is feeling well and to give them a break. The stroke survivor may stop the session at any time. This session will last for an hour.
Time frame: end of intervention( about 4 weeks from baseline)
The minimum number of sessions expected for a user are 2 per week (8 sessions)
Time frame: end of intervention( about 4 weeks from baseline)
the minimum time spent playing Job Simulator is 1 hour (60 minutes) per week. (240 minutes through the end of the study)
Time frame: end of intervention( about 4 weeks from baseline)
The System Usability Scale (SUS) was used to assess the usability of the technology. Total score ranges from 10 to 50, with a higher score indicating greater usability.
Time frame: end of intervention( about 4 weeks from baseline)
The Presence Questionnaire (PQ), total score ranges from 29 to 87, with a higher score indicating greater usability.
Time frame: Baseline
Total score on the Montreal Cognitive Assessment (MoCA) range from 0 to 30, with a higher score indicating a better outcome.
Time frame: end of intervention (about 4 weeks from baseline)
Total score on the Montreal Cognitive Assessment (MoCA) range from 0 to 30, with a higher score indicating a better outcome.
Time frame: Baseline
Total score on the Action Research Arm Test (ARAT), ranging from 0 to 57, with higher scores indicating better upper limb function.
Time frame: end of intervention( about 4 weeks from baseline)
Total score on the Action Research Arm Test (ARAT), ranging from 0 to 57, with higher scores indicating better upper limb function.
Time frame: Baseline
Total score on the Fugl-Meyer Assessment - Upper Extremity (FMA-UE), ranges from 0 to 66, with higher scores indicating better arm function.
Time frame: end of intervention( about 4 weeks from baseline)
Total score on the Fugl-Meyer Assessment - Upper Extremity (FMA-UE), ranges from 0 to 66, with higher scores indicating better arm function.
Time frame: Baseline
Total score on the Burden Scale for Family Caregivers - short version, ranges from 0 to 30, with a higher score indicating more burden
Time frame: end of intervention( about 4 weeks from baseline)
Total score on the Burden Scale for Family Caregivers - short version, ranges from 0 to 30, with a higher score indicating more burden
Time frame: Baseline
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 1 (week 1 day 1)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 2 (week 1 day 2)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 3 (week 1 day 3)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 4(week 2 day 1)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 5 (week 2 day 2)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 6 (week 2 day 3)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 7 (week 3 day 1)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 8 (week 3 day 2)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 9 (week 3 day 3)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 10 (week 4 day 1)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 11 (week 4 day 2)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Session 12 (week 4 day 3)
Total score on the Simulator Sickness Questionnaire (SSQ) questionnaire ranges from 16 to 64, a higher score indicating more cybersickness
Time frame: Baseline
In-person, in-depth interviews will be conducted following completion of a virtual reality (VR) intervention using the Oculus Quest 2 headset for post-stroke rehabilitation. Interviews will be transcribed verbatim and a qualitative analytic process will be used to identify common themes. A codebook will be developed based on analysis of the transcripts. This outcome reflects the number of themes derived from the interviews.
Time frame: end of intervention( about 4 weeks from baseline)
In-person, in-depth interviews will be conducted following completion of a virtual reality (VR) intervention using the Oculus Quest 2 headset for post-stroke rehabilitation. Interviews will be transcribed verbatim and a qualitative analytic process will be used to identify common themes. A codebook will be developed based on analysis of the transcripts. This outcome reflects the number of themes derived from the interviews.
Time frame: Session 1 (week 1 day 1)
Time frame: Session 2 (week 1 day 2)
Time frame: Session 3 (week 1 day 3)
Time frame: Session 4(week 2 day 1)
Time frame: Session 5 (week 2 day 2)
Time frame: Session 6 (week 2 day 3)
Time frame: Session 7 (week 3 day 1)
Time frame: Session 8 (week 3 day 2)
Time frame: Session 9 (week 3 day 3)
Time frame: Session 10 (week 4 day 1)
Time frame: Session 11 (week 4 day 2)
Time frame: Session 12 (week 4 day3 )
Time frame: Session 1 (week 1 day 1)
Time frame: Session 2 (week 1 day 2)
Time frame: Session 3 (week 1 day 3)
Time frame: Session 4(week 2 day 1)
Time frame: Session 5 (week 2 day 2)
Time frame: Session 6 (week 2 day 3)
Time frame: Session 7 (week 3 day 1)
Time frame: Session 8 (week 3 day 2)
Time frame: Session 9 (week 3 day 3)
Time frame: Session 10 (week 4 day 1)
Time frame: Session 11 (week 4 day 2)
Time frame: Session 12 (week 4 day3 )
Time frame: Session 1 (week 1 day 1)
Time frame: Session 2 (week 1 day 2)
Time frame: Session 3 (week 1 day 3)
Time frame: Session 4(week 2 day 1)
Time frame: Session 5 (week 2 day2)
Time frame: Session 6 (week 2 day 3)
Time frame: Session 7 (week 3 day 1)
Time frame: Session 8 (week 3 day 2)
Time frame: Session 9 (week 3 day 3)
Time frame: Session 10 (week 4 day 1)
Time frame: Session 11 (week 4 day 2)
Time frame: Session 12 (week 4 day 3)
The University of Texas Health Science Center, Houston
Other
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View the official ClinicalTrials.gov record (opens in a new tab)This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.
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