Hasan Kalyoncu Universty
Gaziantep, Şahinbey, Turkey (Türkiye)
NCT Number: NCT04226677
In this study, video-based training, aerobic training and both training will be applied to individuals with internet gaming disorder. Addiction levels and functional performance will be evaluated before and after treatment.
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Notify Me18 year and older
All sexes
Interventional
Not applicable
Gaziantep, Şahinbey, Turkey (Türkiye)
The aim of this study is to investigate the effect of game-based training and aerobic exercise training on game addiction level, functional performance and exercise capacity in individuals with internet play disorder. In addition, the investigators think that facilitate the transition to exercise by using game-based training in order to gain exercise habit and reduce sedentary behaviours in individuals with internet gaming disorder.
Healthy volunteers accepted: Yes
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
Treadmill training is include warming, cooling and training phase according to rating of perceived exertion for participants.
Other names: Treadmill training
Exergame training include virtual reality games by xbox kinect.
Other names: exergame
first and last evaluations will be made
Other names: no intervention
Time frame: 2 Monthly change
It consists of 9 questions. The scores that can be obtained from the scale vary between 9 and 45 and the increase in the scores, especially 36 points and above, indicates the high risk of game addiction.
Time frame: 2 Monthly change
Used to calculate weekly physical activity level and METs
Time frame: 2 Monthly change
Short Form-36., quality of life questionnaire will be used. This questionnaire consists of questions measuring physical function, physical role limitation, pain, general health, vitality, social function, emotional role limitations, and mental health status. The scores that can be obtained from the scale vary between 0 and 100 and the increase in the scores indicates that the quality of life is high.
Time frame: 2 Monthly change
Beck Anxiety Scale will be used to determine the anxiety levels of individuals.The scores that can be obtained from the scale vary between 0 and 30 and the increase in the scores indicates that the anxiety is high.
Time frame: 2 Monthly change
It is a test with seven physical fitness test parameters. Time and length measurements are saved in these parameters.
Time frame: 2 Monthly change
It is used to assess aerobic capacity with the treadmill. The maximum oxygen consumption is saved.
Cagtay Maden
Other
Investigation of the Effects of Video Based Training and Aerobic Exercise Training on Game Addiction Level and Functional Performance in Individuals With Internet Gaming Disorder
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