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Completed

NCT Number: NCT05860660

Screens, Virtual Reality and Digital Addiction (EVADD)

This is an observational study questionnaire-based. This study will be carried out to evaluate the methods of consumption (work/outside work), the characteristics of the tools used, the addictive risk, the consequences on mental and physical health and the impact on quality of life of people exposed to screens and smartphones.

A sample of 800 000 people will be used to learn about the entire French population. Participants will be asked to respond to an anonymous digital survey.

The ultimate goal of this work is to have quality information to help facilitate therapeutic efforts in support of those who may need it.

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Key information

Age range

18 year and older

Sex eligibility

All sexes

Study type

Observational

Primary location

Institut Rafael

Levallois-Perret, Île-de-France Region, 92300, France

About this study

Inappropriate use of the smartphone is defined as excessive use of the technological tool interfering with social and/or professional activities causing negative consequences such as the alteration of certain cognitive functions such as attention. In addition, the excessive use of smartphones has generated a new form of digital symptoms such as NOMO or nomophobia (addiction to mobile phones by compulsive checking of new messages or social networks) and FOMO (fear of being excluded enriching social experiences, Fear of Missing Out).

From the perspective of social media addiction, research has shown that there is a fine line between habitual, frequent, unproblematic use and problematic and possibly addictive use of social media. Users who express symptoms and consequences traditionally associated with substance addiction (salience, mood changes, tolerance phenomenon, craving, withdrawal, relapse) could be addicted to social media.

Nowadays, abstinence from digital media and consumption cannot realistically be achieved in the context of SR addiction, as the internet and social media have become essential parts of our lives. Rather than shutting down social media altogether, therapy should focus on establishing controlled social media use and digital media awareness.

This study will be carried out to evaluate the methods of consumption (work/outside work), the characteristics of the tools used, the addictive risk, the consequences on mental and physical health and the impact on quality of life of people exposed to screens and smartphones.

A sample of 800 000 people will be used to learn about the entire French population. Participants will be asked to respond to an anonymous digital survey.

This is an observational study questionnaire-based. The ultimate goal of this work is not to overpathologize daily behaviours, but to have quality information to help facilitate therapeutic efforts in support of those who may need it.

Who can participate

Healthy volunteers accepted: Yes

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • 18 years old or older (adult)
  • members of the PRO-BTP insurance (email list)
  • understanding French language

Exclusion criteria

  • less than 18 years old

Treatment and study plan

survey

Behavioral

questionnaires

Primary outcomes

  1. percentage of participants with addictive behaviour

    Time frame: 6 months

    Percentage (%) of participants with more than 5 positive answers (YES) in the Smartphone Questionnaire containing 15 questions which suggests addictive behaviour

Secondary outcomes

  1. percentage of participants using video games

    Time frame: 6 months

    Percentage (%) of participants who answered YES to the use of video games and analysis of the "Gaming Disorder-20 items" questionnaire from a scale of 1 (strongly disagree) to 5 (strongly agree)

  2. Percentage of participants using online gambling

    Time frame: 6 months

    Percentage (%) of participants who answered YES to the use online gambling and and analysis of the "online gambling - 9 items" questionnaire on a scale of 0 to 3 (0: Never, 1: Sometimes, 2: Most of the time, 3

  3. Percentage of participants using social media networks

    Time frame: 6 months

    Percentage (%) of participants who answered YES to the various questions on social networks , and analysis of the questionnaire "time spent on social media networks"

Sponsors and collaborators

Lead sponsor

Institut Rafael

Other

Registry information

Official study title

Assessment of Screen Use and Impact of Excessive Smartphone Use on Adult Health

Acronym: EVADD

Important dates

Study start
2023
Primary completion
2023
Study completion
2024
First posted
May 16, 2023
Registry last updated
Mar 15, 2024

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.

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