University of Otago
Christchurch, 8001, New Zealand
NCT Number: NCT05576259
Social anxiety is characterised by excessive fear of being negatively judged, embarrassed or humiliated during social interactions and is common with a lifetime prevalence of 12.1%. Cognitive behavioural therapy is the first line of treatment, but people may not seek treatment due to a number of factors including the discomfort experienced in seeking help, inconvenience, and the experience of psychotherapy itself. With Virtual Reality (VR), users can have increased control in how gradually they expose themselves to social situations. In studies of VR in people with specific phobias, 76% of people prefer VR exposure to in vivo exposure. There is emerging evidence for the use of VR in social phobia.
oVRcome, is a self-help VRET for social anxiety symptoms and specific phobias, that is delivered through a smartphone application (app) in combination with a low cost headset that holds the smartphone and uses 360º video.
This study will evaluate the effectiveness of the oVRcome social anxiety program for social anxiety symptoms. We hypothesize that oVRcome will reduce social anxiety symptom severity over a 6-week treatment period compared to waiting-list control
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Notify Me18 year–64 year
All sexes
Interventional
Not applicable
Christchurch, 8001, New Zealand
Healthy volunteers accepted: No
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
The intervention oVRcome is self-help VRET for social anxiety, that is delivered through a smartphone application (app) in combination with headset that holds the smartphone and uses 360º video. oVRcome includes 6 modules of psychoeducation, relaxation, mindfulness, cognitive techniques, exposure through VR, and a relapse prevention module which are aimed to be completed weekly.
Time frame: Week 6
Assesses the way that social phobia plays a role in participants life across a variety of situations. Higher scores indicate more severe symptoms. Min 0 Max 144
Time frame: week 0,6,12,18
Scores range from 1 through to 60 with higher scores indicating higher fear of negative evaluation
Time frame: Week 1,2,3,4,5,6,7,8,9,10,11,12,18
Assesses patients' overall perception of their condition in a 1-item questionnaires that ask an individual patient to rate the perceived change in his/her condition in response to therapy at endpoint. Min 1 (very much improved) Max 7 (very much worse).
Time frame: Week 0,6,12,18
PHQ-9 scores range from 0 through to 27, with higher scores indicating more severe depressive symptoms
Time frame: Week 4,5,6
Assess degree of realism using virtual reality. Scores range from 1 (very realistic) through to 100 (not very realistic)
Time frame: Week 4,5,6
Measures motion sickness with virtual reality. Scores range from zero (no sickness at all) to 20 (frank sickness).
Time frame: Week 6,12,18
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University of Otago
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oVRcome - Self Guided Virtual Reality for Social Anxiety Disorder. A Randomised Controlled Trial.
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