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OpenTrials
Completed

NCT Number: NCT04819126

Nintendo Wii Virtual Reality Application In Dementia

•This study was planned to investigate the effects of the Nintendo Wii virtual reality application on muscle strength and fall risk in individuals with AD.

The aim of the present study is to investigate the effect of the virtual reality application on muscle strength and fall in individuals with Alzheimer' Dementia (AD).

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Key information

About this study

Purpose: This study was planned to investigate the effects of the Nintendo Wii virtual reality application on muscle strength and fall risk in individuals with AD.

Method: The study included a total of 32 volunteers between the ages of 65-80, with mild or moderate AD diagnosed. These individuals were divided into 2 groups as a training group and control group. The training group was trained with games from different categories such as balance and aerobic exercises with a Nintendo Wii virtual reality device 2 times a week for a period of 6 weeks, with 1 session lasting for 30 minutes. Mini-Mental State Test, Knee Extension Muscle Strength, Timed Up and Go Test, Tinetti Falls Efficacy Scale results of individuals were recorded in the evaluation.

Who can participate

Healthy volunteers accepted: No

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • included volunteers between the ages of 65-80 with mild or moderate AD diagnosis,
  • who did not have any difficulty or problems in communicating,
  • who did not have any neurological diseases that disrupt balance and coordination such as a cerebrovascular event, Parkinson's disease, Multiple Sclerosis, and neurological disorder,
  • who obtained a score of 18 - 24 points in the Mini-Mental State Test (MMST)

Exclusion criteria

  • Patients diagnosed with rapidly progressing dementia (infection, vascular, hematologic diseases),
  • Those who could not be contacted during the follow-up period or who did not participate in the training session, those who experienced cardiac and cerebrovascular events, endocrine disorders, fluid-electrolyte imbalance and infection,
  • Those with malignancy and those who received chemotherapy and radiotherapy that causes malignancy, delirium or depression and malignant sensory loss (those with the Semmes-Weinstein monofilament thickness of 4.56 and above),
  • Those with a lower or upper extremity amputation at any level

Treatment and study plan

Nintendo Wii Virtual Reality Application

Other

The training group was trained with games from different categories such as balance and aerobic exercises with a Nintendo Wii virtual reality device 2 times a week for a period of 6 weeks, with 1 session lasting for 30 minutes.

Primary outcomes

  1. Age :mean or median age

    Time frame: period of 6 weeks

    Age, Categorical:

    >=65 years

  2. Body Mass Index

    Time frame: period of 6 weeks

    BMI was recorded in kg/m^2.

  3. Sex/Gender

    Time frame: period of 6 weeks

    Sex: Female, Male

Secondary outcomes

  1. The Mini-Mental State Test for Cognitive status

    Time frame: period of 6 weeks

    According to the MMST, 24-30 points were considered as normal cognitive levels, 18-23 points were considered as mild cognitive disorders, and 0-17 points were considered as severe cognitive disorders

Sponsors and collaborators

Lead sponsor

Kırıkkale University

Other

Registry information

Official study title

Nintendo Wii Virtual Reality Application In Older People With Alzheimer's Dementia

Important dates

Study start
2018
Primary completion
2018
Study completion
2019
First posted
Mar 26, 2021
Registry last updated
Mar 26, 2021

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.

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