Virtual Reality Headset
DeviceThe subjects will wear the Virtual Reality Headset with a mobile phone inserted into it with the applications Full Dive VR and VR Ocean Aquarium 3D.
NCT Number: NCT04265248
The main objective of this research is to assess the effectiveness of virtual reality as a treatment to reduce pain and disability in patients with chronic neck pain compared to a regular exercise program for the neck.
Looking for future studies?
Notify Me18 year–65 year
All sexes
Interventional
Not applicable
Universidad Rey Juan Carlos, Alcorcón, Madrid, Spain
Chronic neck pain is one of the most common causes of pain and disability. Its prevalence is approximately 15% in adults and it is one of the main causes of medical leave and the increase of drug consumption. Recent research has found that neck pain is a common pathology among the population. Among the variables associated with neck pain, besides rheumatology, include genetic, psychopathological variables (such as depression, anxiety, coping skills, somatization), sleep disorders, smoking and a sedentary lifestyle, among others. All those variables alter the nervous system in a proprioceptive level, so that deep and superficial flexor, as well as the rest of the muscles, they do not receive correct information that prevents them from processing properly the obtained information. Therefore, alterations also occur at central nervous system levels as in the processing of pain and its control by inhibitory descending systems.
One of the most effective treatments for this pathology is active exercise. The main objective is the activation and strengthening of the deep flexor muscles by craniocervical flexion. It is also important to re-educate all the movements performed with the neck; extension, rotation and inclination are essential movements that also require good initial control of deep flexor muscles and its dynamism is essential to interact with our surroundings.
The action observation which consists of observing an action carried out by another person is based on the ability of the nervous system to assimilate the images seen and process them until they reach the motor cortex, and thanks to the mirror neurons, the painful pattern decreases until it disappears. Thus, visualising a painful situation provokes and evokes in the brain, a painful experience, even when this is not actually happening. Therefore, it has been proved that it can produce changes in the motor cortex since the observation reinforces the cortical representation of the action, thus achieving an improvement in strength and functionality in patients with chronic pain.
Taking all this into account, in this study the investigators propose the idea of working with virtual reality headset in patients with chronic neck pain. This treatment offers great visual, auditory and vestibular feedback that makes it an attractive and stimulating exercise for the patient. It has the ability to individualize treatments and patient needs. These virtual environments can graduate and increase the complexity of the task while decreasing the help and feedback provided by the therapist. The goal of a virtual reality based treatment is to make patients more participatory in their real environments as independently as possible. It is an innovative treatment that does not demand a great financial cost for its use.
Healthy volunteers accepted: No
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
The subjects will wear the Virtual Reality Headset with a mobile phone inserted into it with the applications Full Dive VR and VR Ocean Aquarium 3D.
The subjects will perform evidence-based exercises for the neck.
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
Measured with goniometer by the physiotherapists.
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
Self reported Visual Analog Scale. Minimum value is 0 (best); Maximun value is 10 (worst).
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
10 Neck Disability Index Scale that must be answered with a numeric value between 0 (no disability) and 5 (complete disability), with a maximum score of 50 points, with higher scores indicating greater neck disability.
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
13 item Pain Catastrophic Scale that must be answered with a numeric value between 0 (not at all) and 4 (all the time), with a maximum score of 52 points, with higher scores indicating greater pain catastrophizing.
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
11 item Tampa Scale for Kinesiophobia, the final score can range between 11 and 44 points, with higher scores indicating greater perceived kinesiophobia.
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
Fear-avoidance Beliefs Questionnaire . The instrument consists of two subscales, a four-item physical activity subscale, and a seven-item work subscale. Each item is scored from 0 to 6 and summed to produce the subscale score. Possible scores range from 0-28 to 0-42, with higher scores indicating greater fear avoidance beliefs.
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
Pressure Pain Thresholds using an algometer on first finger, trapezius muscle and tibia.
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
Conditioned pain modulation and temporal summation (windup), using the algometer and an occlussion band.
Time frame: Before and after the treatment (2 weeks), after 1 month and after 3 months.
20 item Pain Anxiety Symptoms Scale scoring from 0 to 100 with higher scores indicating greater pain-related anxiety.
Josue Fernandez Carnero
Other
Effectiveness of Cervical Exercises Using Virtual Reality Headsets on Pain and Disability in Patients With Chronic Neck Pain
OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.
View the official ClinicalTrials.gov record (opens in a new tab)This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.
Published trials that share one or more normalized conditions with this study.
NCT04856813
Behavior, Chronic Pain
Alcalá de Henares, Madrid, Spain
View Trial DetailsNCT04976738
Back Pain, CBD
Maroubra, New South Wales, Australia
View Trial DetailsNCT04193423
Behavior, Chronic Pain
Burgos, Spain
View Trial DetailsNCT04402463
Behavior, Chronic Pain
Guarda, Portugal
View Trial Details