Skip to main content
OpenTrials
Recruiting

NCT Number: NCT07476092

Evaluation of the Effect of Digital-based Games on the Visual and Cognitive Performance of Young Children With Intellectual Disabilities

This randomized controlled trial aims to evaluate the effect of digital intelligence games on visual and cognitive performance in young individuals with intellectual disabilities. Participants aged 18-35 years receiving services from EÇADEM in Istanbul will be randomly assigned to either an intervention group receiving digital intelligence game training using the MentalUP application or a control group receiving routine services. Visual memory and cognitive performance will be assessed using the Benton Visual Retention Test and the Standardized Mini Mental Test at baseline, 3 months, 6 months, and 12 months. The study will investigate the short- and long-term effects of digital cognitive training on visual and cognitive functioning.

Recruiting

Interested in participating?

Request Info

Key information

Age range

18 year–35 year

Sex eligibility

All sexes

Study type

Interventional

Phase

Not applicable

Primary location

About this study

This study is designed as an experimental, parallel-group, repeated-measures randomized controlled trial. The study aims to examine the effects of digital intelligence games on the visual and cognitive performance of young individuals with intellectual disabilities.

Participants will be recruited from EÇADEM (Engelli Çocuklar Aile Destek Eğitim Merkezi) located in Sarıyer district of Istanbul. Participants meeting the inclusion criteria will be randomly assigned to intervention and control groups using stratified block randomization according to the level of intellectual disability (mild and moderate).

The intervention group will participate in structured digital intelligence game activities using the MentalUP platform, conducted twice weekly under the supervision of a clinical psychologist and an occupational therapist. The control group will receive routine services provided by the center without additional intervention.

Data will be collected at baseline and at 3-, 6-, and 12-month follow-ups using the Benton Visual Retention Test and the Standardized Mini Mental Test. The study will evaluate both short-term and long-term effects of the digital intervention.

The study protocol follows the CONSORT guidelines for randomized controlled trials.

Who can participate

Healthy volunteers accepted: No

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • Individuals aged 18-35 years
  • Diagnosed with mild or moderate intellectual disability
  • Receiving services from EÇADEM
  • Ability to participate in cognitive activities
  • Written consent from parents/guardians
  • No visual or hearing impairment
  • No severe motor coordination problems

Exclusion criteria

  • Severe intellectual disability
  • Visual or hearing impairment
  • Any medical condition preventing participation
  • Lack of participant or parental consent

Treatment and study plan

MentalUP Digital Intelligence Game

Behavioral

MentalUP is a digital cognitive training platform designed to improve attention, memory, logical reasoning, and problem-solving abilities through adaptive intelligence games.

Primary outcomes

  1. Change in visual memory performance

    Time frame: Baseline, 3 months, 6 months, and 12 months

    Visual memory performance will be assessed using the Benton Visual Retention Test (BVRT). The BVRT evaluates visual perception, visual memory, and visuoconstructive abilities by asking participants to identify previously presented geometric figures. Scores range from 0 to 15, with higher scores indicating better visual memory performance.

  2. Change in cognitive performance

    Time frame: Baseline, 3 months, 6 months, and 12 months after baseline.

    Cognitive performance will be evaluated using the Standardized Mini Mental Test (SMMT). The SMMT assesses orientation, attention, memory, language, and visuospatial abilities. Scores range from 0 to 30, with higher scores indicating better cognitive functioning.

Study contacts

Contact information is provided by the study sponsor or research team.

Enes Şimşek, MSc. PhD(c)

CONTACT

[email protected]

+90 5462502050

Remziye Semerci-Şahin, Assistant professor

CONTACT

[email protected]

+90 5350112821

Sponsors and collaborators

Lead sponsor

Koç University

Other

Collaborators

  • Semahat Arsel Nursing Education, Practice and Research Center (SANERC)

Registry information

Official study title

Evaluation of the Effect of Digital-based Games on the Visual and Cognitive Performance of Young Children With Intellectual Disabilities: A Randomized Controlled Study

Important dates

Study start
2025
Primary completion
2026
Study completion
2026
First posted
Mar 17, 2026
Registry last updated
Mar 18, 2026

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.

Published trials that share one or more normalized conditions with this study.