José Antonio Casajús Mallén
Zaragoza, 50009, Spain
NCT Number: NCT04418713
Active video games are presented as an exercise option for children with little interest in traditional sports. The main objectives of this study are:
1. To evaluate the effects of an active video game program on cardiometabolic risk in overweight/obese children 2. to identify the effect of this intervention on physical fitness 3. to study possible changes in the sedentary lifestyles of children after the exercise program.
This is a randomized crossover study, with 2 intervention periods of 9 months each, and a 3-month period of washing. Ninetytwo children between 9 and 11 years old who are overweight or obese will be included and randomly assigned to one of the 2 homogeneous groups (control-intervention). Both groups will receive education in healthy lifestyles, and the intervention group will also follow a physical exercise program with active video games (3-4 days/week). The sessions will last between 30 and 45 minutes and will include different moderate-vigorous aerobic activities and muscular strength exercises. Body composition, physical fitness, levels of leptin, adiponectin and visfatin, lipid and ferric profiles, and markers of inflammation and metabolic risk such as insulin resistance, TNF-α, CRP, ALT, AST, gamma-GT and IL-6will be measured before and after the intervention. In addition, dietary habits (24h recalls), physical activity (accelerometers), blood pressure, waist and neck circumference, and pubertal development will be also assessed.
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Notify Me9 year–11 year
All sexes
Interventional
Not applicable
Zaragoza, 50009, Spain
Childhood obesity is one of the main problems in developed societies, and entails enormous expenditure for the National Health System. In addition, childhood obesity is strongly associated with adult obesity and with all types of cardiovascular and metabolic pathologies. Physical exercise has been shown to be the great non-pharmacological enemy of both childhood and adult obesity, however sport practice and adherence to it is not easy in the overweight/obese population. In this context, active video games are presented as an exercise option for children with little interest in traditional sports. The main objectives of this study are: (1) To evaluate the effects of an active video game program on cardiometabolic risk in overweight/obese children; (2) to identify the effect of this intervention on physical fitness and (3) to study possible changes in the sedentary lifestyles of children after the exercise program.
This is a randomized crossover study, with 2 intervention periods of 9 months each, and a 3-month period of washing. Ninetytwo children between 9 and 11 years old who are overweight or obese will be included and randomly assigned to one of the 2 homogeneous groups (control-intervention). Both groups will receive education in healthy lifestyles, and the intervention group will also follow a physical exercise program with active video games (3-4 days/week). The sessions will last between 30 and 45 minutes and will include different moderate-vigorous aerobic activities and muscular strength exercises. Body composition, physical fitness, levels of leptin, adiponectin and visfatin, lipid and ferric profiles, and markers of inflammation and metabolic risk such as insulin resistance, TNF-α, CRP, ALT, AST, gamma-GT and IL-6will be measured before and after the intervention. In addition, dietary habits (24h recalls), physical activity (accelerometers), blood pressure, waist and neck circumference, and pubertal development will be also assessed.
Healthy volunteers accepted: Yes
Only the study team can determine whether someone qualifies for participation.
Inclusion criteria
Exclusion criteria
An intervention with active video-games to increase physical activity and improve body composition
Time frame: Change from baseline in fat mass at 6 months
Fat mass is measured by dual X-ray photon absorptiometry (DXA) using the software and pediatric reference values (Hologic Explorer, Hologic Corp., Software Latest Version, Waltham, MA).
Time frame: Change from baseline in size at 6 months
Height is measured with a height rod to the nearest 0.1 cm (SECA 225, SECA, Hamburg, Germany),
Time frame: Change from baseline in weight at 6 months
Weight of the children is measured by a 0.1 kg precision bascule (SECA 861, SECA, Hamburg, Germany)
Time frame: Change from baseline in waist and hip circumference at 6 months
The waist and hip circumference are measured following the ISAK protocol and measurement technique with an anthropometric tape (Holtain).
Time frame: Change from baseline in countermovement jump at 6 months
Jump is measured by calculating flight height during countermoving jumps (CMJ) with a Kistler force platform.
Time frame: Change from baseline in dynamometry at 6 months
Maximum manual pressure force measured by a manual dynamometry is performed with a Takei-Grip dynamometer (Espana-Romero, 2010) from 5 to 100 kg adjusting the grip to the optimal measure to develop the greatest strength as described for boys and girls
Time frame: Change from baseline in isometric knee extension strength at 6 months
The isometric maximum force of quadriceps extension is evaluated by means of a strain gage anchored firmly to the wall and connected to a specific interface (MuscleLab); the force exerted by the subject for 10 seconds is measured and the maximum peak force is recorded.
Time frame: Change from baseline in cardiorespiratory fitness at 6 months
To assess cardiorespiratory resistance, a continuous progressive test will be carried out until exhaustion, with electrocardiographic control and breath-by-breath gas analysis to measure VO2max by a maximum test with gas analyzer (Oxycon Pro, Jaeger / Viasys, Germany).
Time frame: Change from baseline in physical activity at 6 months
Accelerometer measures diferent intensities of physical activity during 1 week before and after the training with videogames
Time frame: Change from baseline in markers of inflammation at 6 months
to evaluated the biochemical analysis
Time frame: Change from baseline in systolic blood preasure at 6 months
Systolic blood pressure are measured, in duplicate, at rest with a sphygmomanometer (Omron M3).
Time frame: Change from baseline in diastolic blood pressure at 6 months
Diastolic blood pressure are measured, in duplicate, at rest with a sphygmomanometer (Omron M3).
Universidad de Zaragoza
Other
Active Video Games Against Obesity and Sedentarism in Children Between 9 and 11 Years Old: a Disruptive Proposal
Acronym: VIDEOACTIVO
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