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NCT Number: NCT07755501

Virtual Reality in Lung Cancer Patients

The goal of this randomized clinical trial is to determine whether immersive virtual reality (VR), delivered during scheduled immunotherapy or chemo-immunotherapy infusions, can reduce state anxiety in patients with lung cancer compared with standard care.

The main question this study aims to answer is whether participants assigned to the VR group will have a lower mean State-Trait Anxiety Inventory-State score (STAI-Y1) at week 9 than participants assigned to standard care.

A total of 60 participants will be randomly assigned in a 1:1 ratio to receive either VR plus standard care or standard care alone. Participants assigned to the VR group will use immersive VR during four infusion visits: at baseline, week 3, week 6, and week 9. Each VR session will begin 15 minutes before the start of the infusion and may continue for the duration of the infusion.

The study will also explore the effects of VR on objective tumor response, neutrophil-to-lymphocyte ratio, fatigue, pain, quality of life, dyspnea, and cough. Cybersickness, participant satisfaction, adverse reactions, and study withdrawal will also be assessed.

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Key information

Age range

18 month–80 year

Sex eligibility

All sexes

Study type

Interventional

Phase

Not applicable

Primary location

Giovanni Paolo II Hospital, Medical Oncology Unit, ASL Gallura

Olbia, Sardinia, 07026, Italy

Location contact

Claudio Sini, MD

CONTACT

[email protected]

+39 320 716 9152

About this study

Immersive virtual reality is a non-pharmacological intervention that may support patients during cancer treatment by redirecting attention away from the hospital environment and promoting distraction, presence, immersion, and interaction. Evidence on the effects of immersive VR specifically in patients with lung cancer receiving immunotherapy or chemo-immunotherapy remains limited. This study is designed to evaluate the efficacy and safety of VR in this clinical population.

This is a single-center, prospective, randomized, controlled, two-parallel-group superiority trial. A total of 60 participants will be allocated in a 1:1 ratio to either the Virtual Reality Group or the Standard Care Group. The randomization sequence will be generated using validated software by an independent researcher who is not involved in participant recruitment or outcome assessment.

At baseline, eligibility will be assessed and written informed consent will be obtained before any study-specific procedure. Sociodemographic and clinical information and baseline outcome measurements will then be collected. Participants will be randomized after completion of the baseline assessments and before the start of the scheduled infusion.

Participants assigned to the Virtual Reality Group will receive usual clinical care plus immersive VR. The intervention will be delivered using a standalone Meta Quest 3S 128 GB head-mounted display containing offline 360-degree audiovisual content. The virtual environments will primarily include natural settings, such as hills, rivers, lakes, waterfalls, islands, deserts, beaches, mountains, marine environments, and underwater environments.

Before the first session, a healthcare professional trained in the study protocol will explain how to use the VR equipment and how to select content from the available playlist. During each session, the participant will be seated in an infusion chair or lying on a treatment bed. The trained healthcare professional will place the headset approximately 15 minutes before the start of the infusion.

Participants will be free to select the virtual content they prefer, adjust the audio volume, and move their eyes and head normally. They may remove the headset at any time and may subsequently resume the VR experience. The VR session may continue for the duration of the infusion. VR sessions will be conducted at baseline, week 3, week 6, and week 9.

Participants assigned to the Standard Care Group will receive the usual clinical and nursing care provided during immunotherapy or chemo-immunotherapy infusions. This includes pre-treatment clinical and nursing assessment, administration of the prescribed treatment, monitoring of clinical parameters and infusion-related reactions, and management of symptoms or adverse events according to routine clinical practice. Participants may talk, rest, use their own telephone, or watch television during the infusion, but they will not use a VR headset or immersive content provided by the study.

The primary outcome is state anxiety, assessed using the State-Trait Anxiety Inventory-State subscale (STAI-Y1) at baseline and at week 9. The primary hypothesis is that participants assigned to VR will have a lower mean STAI-Y1 score at week 9 than participants assigned to standard care.

Secondary exploratory outcomes include objective response rate, neutrophil-to-lymphocyte ratio, fatigue, pain, quality of life, dyspnea, and cough. Cybersickness will be assessed following the VR sessions, and satisfaction with VR will be evaluated at week 9. Adverse reactions, participant withdrawals, and reasons for withdrawal will also be recorded.

Who can participate

Healthy volunteers accepted: No

Only the study team can determine whether someone qualifies for participation.

Inclusion criteria

  • Age older than 18 years
  • Diagnosis of lung cancer with an indication for intravenous immunotherapy or chemo-immunotherapy
  • Montreal Cognitive Assessment (MoCA) score of 26 or higher
  • No significant hearing impairment
  • No significant visual impairment
  • Sufficient ability to read and write in Italian

Exclusion criteria

  • Use of antipsychotic medications
  • Epilepsy
  • Use of illicit drugs or alcohol

Treatment and study plan

immersive virtual reality

Device

Participants assigned to the experimental arm will receive immersive virtual reality using a standalone Meta Quest 3S 128 GB head-mounted display. The headset will contain offline 360-degree audiovisual content in 4K to 8K resolution with high-definition stereo audio. The available content will primarily depict natural environments, including hills, rivers, lakes, waterfalls, islands, deserts, beaches, mountains, marine environments, and underwater environments.

A healthcare professional trained in the study protocol will help the participant put on the headset approximately 15 minutes before the start of the scheduled immunotherapy or chemo-immunotherapy infusion. The virtual reality session will continue for the duration of the infusion. Participants may select their preferred content, adjust the audio volume, move their eyes and head freely, and remove or replace the headset at any time. Three sessions will be administered at weeks 3, 6, and 9 after baseline.

Primary outcomes

  1. Mean State-Trait Anxiety Inventory-State (STAI-Y1) Score at Week 9

    Time frame: Week 9

    The STAI-Y1 is a 20-item self-administered questionnaire that measures current state anxiety. Each item is rated on a 4-point Likert scale. Total scores range from 20 to 80, with higher scores indicating greater state anxiety. The Week 9 score will be compared between study arms, with the baseline STAI-Y1 score and type of anticancer treatment (immunotherapy versus chemo-immunotherapy) included as covariates.

Secondary outcomes

  1. Percentage of Participants With an Objective Tumor Response by Week 9

    Time frame: From baseline through Week 9

    Objective tumor response is defined as a complete response or partial response according to Response Evaluation Criteria in Solid Tumors version 1.1 (RECIST 1.1). The percentage of participants meeting either response category by Week 9 will be summarized for each study arm.

  2. Geometric Mean Neutrophil-to-Lymphocyte Ratio at Week 9

    Time frame: Week 9

    The neutrophil-to-lymphocyte ratio will be assessed from blood count data at baseline and Week 9. Week 9 values will be analyzed after logarithmic transformation and summarized using geometric means.

  3. Mean Revised Piper Fatigue Scale Score at Week 9

    Time frame: Week 9

    The Revised Piper Fatigue Scale is a 22-item self-administered questionnaire assessing behavioral severity, cognitive severity, affective meaning, and sensory or emotional severity of fatigue. Each item is scored from 0 to 10, with higher scores indicating greater fatigue. The Week 9 score will be compared between study arms with adjustment for the corresponding baseline score.

  4. Mean Pain Intensity Score on the Visual Analog Scale at Week 9

    Time frame: Week 9

    Pain intensity will be assessed using a Visual Analog Scale ranging from 0 to 10, where 0 indicates no pain and 10 indicates the worst possible pain. The Week 9 score will be compared between study arms with adjustment for the baseline score.

  5. Mean EORTC QLQ-C30 Global Health Status/Quality of Life Score at Week 9

    Time frame: Week 9

    Quality of life will be assessed using the European Organisation for Research and Treatment of Cancer Quality of Life Questionnaire-Core 30 (EORTC QLQ-C30). This outcome uses the Global Health Status/Quality of Life scale. Higher scores indicate better perceived quality of life or health status. The Week 9 score will be compared between study arms with adjustment for the baseline score.

  6. Percentage of Participants With Dyspnea at Week 9

    Time frame: Week 9

    Dyspnea will be recorded as present or absent. The outcome is the percentage of participants with dyspnea at Week 9. Dyspnea status will also be recorded at baseline.

  7. Percentage of Participants With Cough at Week 9

    Time frame: Week 9

    Cough will be recorded as present or absent. The outcome is the percentage of participants with cough at Week 9. Cough status will also be recorded at baseline.

Other outcomes

  1. Virtual Reality Symptom Questionnaire Score After Each Virtual Reality Session

    Time frame: Immediately after each virtual reality session at Weeks 3, 6, and 9

    Cybersickness will be assessed in the experimental arm using a self-administered Virtual Reality Symptom Questionnaire containing 23 symptoms, including 12 non-ocular and 11 ocular symptoms. Each symptom is rated on a 7-point scale from 0 to 6. The questionnaire will be completed immediately after each virtual reality session.

  2. Virtual Reality Patient Satisfaction Questionnaire Score at Week 9

    Time frame: Week 9

    Participant satisfaction with virtual reality will be assessed in the experimental arm using an 8-item ad hoc questionnaire. Each item is rated on a 5-point Likert scale from 1, completely disagree, to 5, completely agree. Higher scores indicate greater satisfaction with the virtual reality intervention.

  3. Number of Participants Who Withdraw From the Study

    Time frame: From enrollment through Week 9

    The number of participants who withdraw from the study and the reported reasons for withdrawal will be summarized for each study arm.

  4. Number of Participants With Adverse Reactions

    Time frame: From enrollment through Week 9

    The number of participants experiencing adverse reactions will be summarized for each study arm. The frequency and clinical description of the reported adverse reactions will be recorded.

Study contacts

Contact information is provided by the study sponsor or research team.

Claudio Sini, MD

CONTACT

[email protected]

+39 320 716 9152

Sponsors and collaborators

Lead sponsor

Dott.Claudio Sini

Other Gov

Registry information

Official study title

Effects of Virtual Reality in Lung Cancer Patients Undergoing Immunotherapy and Chemo-immunotherapy

Acronym: ViRePICI

Important dates

Study start
2027
Primary completion
2027
Study completion
2027
First posted
Aug 10, 2026
Registry last updated
Aug 10, 2026

OpenTrials presents study information sourced from ClinicalTrials.gov. The official registry record should be consulted for the latest information.

View the official ClinicalTrials.gov record (opens in a new tab)

This listing is for discovery and informational purposes only. It is not medical advice, does not guarantee that a study is recruiting, and does not determine eligibility. Contact the study team and a qualified healthcare professional when considering participation.

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